November 2026
Global Summit on Gamification & Experiential Learning Models
GSGELM 2026
Global Summit on Gamification & Experiential Learning Models is a 2-day event in Nice, France on 18–19 November 2026, organized by World Research Association for Education and Science. The abstract deadline was 22 October 2026; submissions are closed, so check the official website for late or poster-only options. Its call for papers covers Gamification in Education, Experiential Learning Models and Game-Based Learning, among other areas. World Research Association for Education and Science has 389 other upcoming conferences listed here.
Important dates
-
Abstract / full paper deadline
Passed
-
Conference
Nice, France
All deadlines are as published by the organizer. Check the official website for the time zone.
About this conference
Global Summit on Gamification & Experiential Learning Models GSGELM, organized by World Research Association for Education and Science, is a leading international conference that connects researchers, engineers, healthcare professionals, academicians, scientists, industry experts, and professionals from around the world. The conference provides a global platform to share groundbreaking research, discuss emerging developments, showcase innovative ideas, and build meaningful professional collaborations. By bringing together diverse academic and professional communities, Global Summit on Gamification & Experiential Learning Models GSGELM aims to promote knowledge exchange, interdisciplinary collaboration, innovation, and the advancement of research on a global scale.
Topics and scope
- Gamification in Education
- Experiential Learning Models
- Game-Based Learning
- Game-Based Pedagogy
- Educational Game Design
- Gamified Curriculum Design
- Interactive Learning Strategies
- Active Learning Through Games
- Learning Through Play
- Simulation-Based Learning
- Challenge-Based Learning
- Problem-Based Learning
- Project-Based Learning
- Adventure-Based Learning
- Escape Room Education
- Role-Playing in Education
- Digital Educational Games
- Serious Games for Learning
- Gamified E-Learning
- Gamification in Higher Education
- Gamification in School Education
- Gamification in Vocational Education
- Gamification in Medical Education
- Gamification in STEM Education
- Gamification in Teacher Education
- Mobile Game-Based Learning
- AI-Powered Gamification
- Adaptive Gamified Learning
- Personalized Game-Based Learning
- Virtual Reality and Gamification
- Immersive Experiential Learning
- Metaverse-Based Learning
- Motivation and Gamification
- Student Engagement Strategies
- Learner Motivation and Persistence
- Intrinsic Motivation in Learning
- Collaborative Game-Based Learning
- Social Learning Through Games
- Gamification and Learning Outcomes
- Assessment Through Educational Games
- Game-Based Formative Assessment
- Learning Analytics and Gamification
- Gamification and Student Performance
- Experiential Skills Development
- Critical Thinking Through Games
- Creativity and Game-Based Learning
- Problem-Solving Through Simulation
- Decision-Making Simulations
- Leadership Development Games
- Entrepreneurship Learning Games
- Professional Skills Simulations
- Soft Skills Through Experiential Learning
- Gamification for Inclusive Learning
- Accessible Educational Games
- Gamification and Learner Wellbeing
- Ethics of Educational Gamification
- Sustainable Gamification Models
- Teacher Readiness for Gamification
- Evidence-Based Gamification Practices
Call for papers
The call for papers closed on 22 October 2026. For other conferences, see open calls for papers in this field.
Where this information comes from
- Source
- Submitted by the organizer
- Listed on
- 19 October 2026
- Verification
- Reviewed by an editor before publishing
- Reference
- FCA2895682
Questions about GSGELM 2026
When and where is GSGELM 2026?
18–19 November 2026 in Nice, France.
Can I attend online?
This listing does not confirm an online option. Check the official website.
What is the submission deadline?
The abstract deadline was 22 October 2026.
How do I register?
Registration and fees are handled by the organizer on the official website.
Verify that you represent this event.
Tell us what needs to be reviewed.